Tencent posted its fastest pace of revenue growth in more than a year but earnings missed estimates, reflecting an uneven internet sector recovery during China’s post-pandemic reopening.
China’s most valuable company grew online advertising 17% as a gradual resumption of marketing fuels the business for sector leaders including Baidu. Yet analysts had projected a sharper bounceback as the world’s No. 2 economy let down years of Covid Zero barriers. Tencent’s shares slid as much as 3.9% in Hong Kong.
Investors remain cautious after a year during which Tencent and its peers barely grew, after regulatory crackdowns and Covid restrictions choked off consumer and corporate spending. Mainstay internet businesses like advertising and gaming are only now emerging from their historic trough, while big tech firms have been forced to push aggressive cost cuts to endure an uncertain macroeconomic environment.
To revitalise the business, Tencent aims to integrate artificial intelligence capabilities across its suite of products from WeChat to online media, calling the technology a “growth multiplier.” ChatGPT, now a global phenomenon, triggered a race among Chinese tech firms to catch up. But the Shenzhen-based firm appears to lag behind rivals like Alibaba Group Holding and Baidu, both of which have announced ChatGPT-style platforms and triggered a frenzy among investors.
President Martin Lau joined a number of technology executives — including OpenAI’s Sam Altman — in publicly welcoming regulation of the burgeoning space, in China or elsewhere. The company has been careful to stress its compliance with Beijing’s guidelines since gaming crackdowns of past years threatened to sap its business.
“We’re making good progress, and if you look into the different components, the model building is progressing well,” Lau told analysts on a conference call. It’s using “high-quality public data, as well as high-quality public data within our ecosystem.”
Revenue rose 11% to almost 150 billion yuan ($21.4 billion) for the three months ended March, exceeding the 146.29 billion yuan average forecast. But net income of 25.8 billion yuan fell short of projections.
Tencent and peers like Alibaba, JD.com and Baidu are watched for clues to the health of Chinese business sentiment and consumption. JD.com’s revenue barely rose during the March quarter, but the more advertising-dependent search leader Baidu returned to double-digit growth. WeChat-operator Tencent itself had only just resumed expanding revenue in the December quarter after months of decline.
Investors have flip-flopped on Chinese tech stocks this year, first buying into the belief that Beijing would rally the giant sector to boost the world’s No. 2 economy in 2023. But cheerleading by officials didn’t translate into concrete policy and signs have since grown that the country’s nascent economic recovery may already be petering out.
Tencent faces more specific challenges as well. It has yet to find its next big gaming success in China, after Honor of Kings and Peacekeeper Elite cemented its lead in the pre-Covid era. The company aims to fill its long-empty pipeline in 2023 with hits like Valorant after Beijing’s censors resumed licensing approvals last year. Such new launches will test a rapidly saturating domestic market, where younger players are increasingly drawn to up-and-comers like anime specialist Mihoyo.
“Investors care more about geopolitics and China macro than stock specifics now,” said Vey-Sern Ling, managing director at Union Bancaire Privée.
What Bloomberg Intelligence Says
Tencent beat 1Q adjusted operating-profit estimates by 11.4%, driven by a mix-shift toward high-margin games and a greater-than-expected 8.8% year-over-year cut in operating costs. Seasonal strength drove domestic game sales 4.5% ahead of consensus, with overseas games strongly ahead, aided by forex gains. Though the 1Q game momentum was better than expected, we question whether this is the start of a sustainable trend and remain cautious on the outlook for China games.
– Robert Lea and Tiffany Tam, analysts
Globally, Tencent’s appetite for content isn’t waning even at a time it’s divesting assets and spending more judiciously at home. The world’s largest games publisher has over the past years ramped up its effort to acquire mid-sized games studios in places from Europe to Japan, while growing its stakes in established names such as Ubisoft Entertainment SA. In March, Tencent debuted its evergreen Honor of Kings in Brazil, paving the way for a global roll-out.
International gaming sales for the first quarter grew an accelerated 25%, versus a 6% gain at the domestic division, which had contracted over the past year.
Investors will however keep a close watch on content costs, particularly as Tencent builds out its cloud service and begins to integrate AI across its portfolio. Its fintech and cloud arm returned to double-digit growth for the March period, after attempts to get rid of unappealing contracts. And just this week, the WeChat operator announced a price cut of some of its core cloud products by as much as 40%, following a similar move by nemesis Alibaba.
As the backbone of Tencent’s online content and commerce empire, WeChat has been shouldering more of the burden for monetisation while other businesses falter. Its fledgling short-video feed generated more than 1 billion yuan of ad sales in the final quarter of 2022 despite intensifying competition from rivals like ByteDance. It accounted for more than half of Tencent’s ad revenue in the quarter.
The company saw a broad-based Chinese consumer recovery over the first quarter, Chief Strategy Officer James Mitchell said on the call. Offline activities like travel and dining came back stronger than online spending, he added. Significant growth in payment processing saw Tencent’s fintech and business unit grow to roughly equal its core games business.
“Tencent remains one of the most uniquely positioned China internet companies given its unrivaled WeChat ecosystem, leadership in games and new growth drivers across video account and fintech,” Goldman Sachs analyst Ronald Keung wrote in a note ahead of the results.
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